Cleric
A devoted cleric of the high sun. Smites bosses until three in the afternoon, then fades with the light.

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At a glance
110Starting HP
5Base damage
SunstoneClass slot
Abilities
- 110 starting health
- Sun: +20% at 6:00, +80% at 12:00, +40% at 15:00; −50% after
- Stored light: each daytime stroke keeps 1, up to 12,000; after dusk each stroke spends one to hit in full
Silence grace
Base grace in each full realm stage, before equipment, boons, realm rules, or boss modifiers. The prologue uses stage 1.
| Full realm stage | Grace |
|---|---|
| 1 | 120 seconds |
| 2 | 90 seconds |
| 3 | 60 seconds |
| 4 | 30 seconds |
| 5 | 15 seconds |
See silence and bleeding for how to recover.
Class equipment
Plan your journey
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