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Cleric

A devoted cleric of the high sun. Smites bosses until three in the afternoon, then fades with the light.

On this page

At a glance

110Starting HP
5Base damage
SunstoneClass slot

Abilities

  • 110 starting health
  • Sun: +20% at 6:00, +80% at 12:00, +40% at 15:00; −50% after
  • Stored light: each daytime stroke keeps 1, up to 12,000; after dusk each stroke spends one to hit in full

Silence grace

Base grace in each full realm stage, before equipment, boons, realm rules, or boss modifiers. The prologue uses stage 1.

Full realm stageGrace
1120 seconds
290 seconds
360 seconds
430 seconds
515 seconds

See silence and bleeding for how to recover.

Class equipment

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