Heirlooms
Twenty families. Two slots. A collection that grows with every raid.
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Families

Quiet Order
Think first. Strike once.

Dawn Choir
First light, first blood.

Bloodsworn
Bleed hot, hit harder.

Wayfinders
Every road is shorter the second time.

Swiftfoot Tribe
Never stop moving.

Clan of Bones
Break everything, then the rest.

Tidecallers
Space, Return, and the tide comes in.

Warren Raiders
Take everything not nailed down. Then the nails.

Crystal Numerologists
Count everything.

Night Owls
The moon keeps late hours too.

Devil's Dealers
Double or nothing. Always.

Brass Foundry
Pressure makes power.

Giantslayers
The bigger they are.

Thieves' Guild
Quick hands, quiet feet.

Hollow Fugitives
There is always a way out.

Penitents
Every mistake makes it heavier.

Serpent Court
Speak, and the court obeys.

Oathsworn
I will not fall.

Witchwood Circle
Silence is a spell.

Gatewardens
Every window is a door.
All heirlooms
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Frozen Pocketwatch
Bleeding starts 3 min later

Monk's Knot Ring
+200% damage on the first key after a 3s pause

Vigil Candle
Bleeding starts 4.8 min later

Ring of Still Water
+320% damage on the first key after a 3s pause

Hourglass of Ages
Bleeding starts 7.2 min later

Ring of Patience
+480% damage on the first key after a 3s pause

Abbot's Rosary
Bleeding starts 9.6 min later

Seal of the Crypt
+640% damage on the first key after a 3s pause

The Unrung Bell
Bleeding starts 12.6 min later, Once per fight, survive bleeding out with 21 health

Ring of the Last Breath
+840% damage on the first key after a 3s pause, Boss skills 21% weaker

Chipped Teacup
+10% damage on strokes between 6:00 and 12:30

Larkspur Ring
+5% experience, +4% damage on strokes between 6:00 and 12:30

Rooster's Tail Feather
+16% damage on strokes between 6:00 and 12:30

Dewdrop Band
+8% experience, +6% damage on strokes between 6:00 and 12:30

Amber of the Old Tree
+24% damage on strokes between 6:00 and 12:30

Ring of First Light
+12% experience, +10% damage on strokes between 6:00 and 12:30

Acorn of Ages
+32% damage on strokes between 6:00 and 12:30

Greenwood Ring
+16% experience, +13% damage on strokes between 6:00 and 12:30

Lantern of First Light
+42% damage on strokes between 6:00 and 12:30, Bleeding starts 12.6 min later

Dawnbreaker Band
+21% experience, +17% damage on strokes between 6:00 and 12:30, +25% chance of a richer chest

Ember Shard
+5 max health, +15% damage on strokes below 50% health

Ring of Embers
+20% damage on strokes below 50% health

Salamander Scale
+8 max health, +24% damage on strokes below 50% health

Ring of the Leech
+32% damage on strokes below 50% health

Obsidian Heart
+12 max health, +36% damage on strokes below 50% health

Ring of Cinders
+48% damage on strokes below 50% health

Dragon Egg
+16 max health, +48% damage on strokes below 50% health

Bloodstone Band
+64% damage on strokes below 50% health

Phoenix Feather
+21 max health, +63% damage on strokes below 50% health, +168% damage on strokes while bleeding

Wyrmheart Signet
+84% damage on strokes below 50% health, +25% damage to elites, challengers and guardians

Traveler's Compass
+6% experience

Sandglass Ring
+300% damage on arrow keys

Scarab Charm
+10% experience

Caravan Ring
+480% damage on arrow keys

Brass Astrolabe
+14% experience

Oasis Ring
+720% damage on arrow keys

Cartographer's Quill
+19% experience

Dunewalker's Band
+960% damage on arrow keys

The Map of Everywhere
+25% experience, Every boss's reward is known in advance

Lost Sultan's Ring
+1,260% damage on arrow keys, +1.7% damage for every realm cleared

Jaguar Tooth
+10% damage on keys within 0.2s of the last

Vine Ring
+4% damage

Hummingbird Charm
+16% damage on keys within 0.2s of the last

Monkey's Band
+6% damage

Rain Drum
+24% damage on keys within 0.2s of the last

Ring of the River
+10% damage

Quetzal Plume
+32% damage on keys within 0.2s of the last

Serpent Coil Band
+13% damage

Heart of the Jungle
+42% damage on keys within 0.2s of the last, +630% damage on the first 150 strokes of every fight

Ring of Endless Rain
+17% damage, +21% damage to elites, challengers and guardians

Frostbitten Tooth
+0.1 rage per stroke

Knucklebone Ring
+8% burst damage

Mammoth Tusk Charm
+0.2 rage per stroke

Ring of the Howl
+13% burst damage

Frost Giant's Toe Bone
+0.2 rage per stroke

Bearclaw Band
+19% burst damage

Skull of the First Chief
+0.3 rage per stroke

Ring of Avalanches
+26% burst damage

The Winter Crown
+0.4 rage per stroke, +12.6 maximum rage

Ring of the Last Clan
+34% burst damage, +17% damage

Conch Shell
+20% damage on Space

Tidecaller's Ring
+250% damage on Return

Pearl of the Deep
+32% damage on Space

Coral Band
+400% damage on Return

Bottomless Flask
+48% damage on Space

Anchor Ring
+600% damage on Return

Siren's Comb
+64% damage on Space

Drowned King's Ring
+800% damage on Return

Kraken's Eye
+84% damage on Space, +25% crit chance (×2.5) on Space

Ring of the Abyss
+1,050% damage on Return, +126% crit chance (×3) on Return

Bitten Goblin Coin
+8% chance of a richer chest

Sticky-Finger Ring
+2% crit chance, crits ×2.5, +4% chance of a richer chest

Scout's Monocle
+13% chance of a richer chest

Pickpocket's Band
+3% crit chance, crits ×2.5, +6% chance of a richer chest

Sack of Shinies
+19% chance of a richer chest

Ring of the Warren
+5% crit chance, crits ×2.5, +10% chance of a richer chest

Goblin King's Ledger
+26% chance of a richer chest

Ring of Plunder
+6% crit chance, crits ×2.5, +13% chance of a richer chest

Key to the Hoard
+34% chance of a richer chest, +25% damage to elites, challengers and guardians

Gold Tooth Ring
+8% crit chance, crits ×2.5, +17% chance of a richer chest, +25% experience

Abacus Bead
+250% damage on number keys

Ring of Seven
+2% crit chance, crits ×2.5

Quartz Prism
+400% damage on number keys

Geode Band
+3% crit chance, crits ×2.5

Crystal Tally Stick
+600% damage on number keys

Ring of Facets
+5% crit chance, crits ×2.5

The Golden Spiral
+800% damage on number keys

Ring of Primes
+6% crit chance, crits ×2.5

Heart of the Geode
+1,050% damage on number keys, +6% crit chance, crits ×3

Ring of the Infinite Sum
+8% crit chance, crits ×2.5, +17% damage

Moth in Amber
+20% damage on strokes between 18:30 and 5:00

Insomniac's Ring
+15% damage on strokes between 18:30 and 10:00, Bleeding starts 1 min later

Whittled Owl
+32% damage on strokes between 18:30 and 5:00

Will-o'-Wisp Ring
+24% damage on strokes between 18:30 and 10:00, Bleeding starts 1.6 min later

Shard of the Moon
+48% damage on strokes between 18:30 and 5:00

Ring of the Moor
+36% damage on strokes between 18:30 and 10:00, Bleeding starts 2.4 min later

Vampire's Cameo
+64% damage on strokes between 18:30 and 5:00

Ring of Midnight
+48% damage on strokes between 18:30 and 10:00, Bleeding starts 3.2 min later

Lantern of the Dead
+84% damage on strokes between 18:30 and 5:00, Bleeding hurts 21% less

The Count's Signet
+63% damage on strokes between 18:30 and 10:00, Bleeding starts 4.2 min later, +25% damage to elites, challengers and guardians

Lucky Rabbit's Foot
+3% crit chance, crits ×2.5, Bleeding hurts 4% more

Ring of Fortune
+400% damage on Q / Z / X / J / K / V

Loaded Bone Die
+5% crit chance, crits ×2.5, Bleeding hurts 5% more

Devil's Bargain Band
+640% damage on Q / Z / X / J / K / V

Brimstone Chip
+7% crit chance, crits ×2.5, Bleeding hurts 5% more

Double-or-Nothing Ring
+960% damage on Q / Z / X / J / K / V

Soul Ledger
+10% crit chance, crits ×2.5, Bleeding hurts 6% more

Tempter's Ring
+1,280% damage on Q / Z / X / J / K / V

The Last Chip
+13% crit chance, crits ×2.5, Bleeding hurts 6% more, +8% crit chance, crits ×4

Ring of the Ninth Circle
+1,680% damage on Q / Z / X / J / K / V, +25% damage to elites, challengers and guardians

Brass Cog
+0.1 steam per stroke

Rivet Ring
+8% burst damage

Steam Whistle
+0.2 steam per stroke

Piston Band
+13% burst damage

Clockwork Beetle
+0.3 steam per stroke

Governor's Ring
+19% burst damage

Archon's Mainspring
+0.4 steam per stroke

Copper-Vein Ring
+26% burst damage

The Perpetual Engine
+0.5 steam per stroke, +34 max health

Forge Guardian's Ring
+34% burst damage, +17% damage

Sling Stone
+8% damage to elites, challengers and guardians

Beanstalk Band
+0.3 damage

Cyclops' Lens
+13% damage to elites, challengers and guardians

Stormcrag Ring
+0.5 damage

Giant's Tooth
+19% damage to elites, challengers and guardians

Climber's Ring
+0.7 damage

Titan's Thumbnail
+26% damage to elites, challengers and guardians

Ring of Giants
+1 damage

Crown of the Fallen
+34% damage to elites, challengers and guardians, +84% damage on strokes against a boss below 25% health

Empyrean's Band
+1.3 damage, +42 max health

Fey Thimble
+3% crit chance, crits ×3

Ring of Shadows
+5% crit chance (×3) on home-row letters

Four-Leaf Clover
+5% crit chance, crits ×3

Pixie-Dust Band
+8% crit chance (×3) on home-row letters

Fairy-Ring Mushroom
+7% crit chance, crits ×3

Ring of Whispers
+12% crit chance (×3) on home-row letters

Acorn-Cap Mask
+10% crit chance, crits ×3

Cutpurse's Ring
+16% crit chance (×3) on home-row letters

The Stolen Moon
+13% crit chance, crits ×3, +8% crit chance, crits ×4

Fey Queen's Ring
+21% crit chance (×3) on home-row letters, Each crit restores 0.8 health

Spare Key
+2,500% damage on Esc

Ring of Hidden Keys
+4,000% damage on function keys

Glowworm Jar
+4,000% damage on Esc

Drow Spider Band
+6,400% damage on function keys

Lockpicker's Charm
+6,000% damage on Esc

Tunnelrunner Ring
+9,600% damage on function keys

Orb Stalker's Eyestalk
+8,000% damage on Esc

Escape Artist's Ring
+12,800% damage on function keys

The Last Exit
+10,500% damage on Esc, +21,000% damage on function keys

Ring of the Deep Dark
+16,800% damage on function keys, +8% crit chance, crits ×4

Penitent's Eraser
+80% damage on Delete

Ring of Ashes
+50% damage on Delete, +4 max health

Rosary of Regret
+128% damage on Delete

Ring of Confession
+80% damage on Delete, +6 max health

Shattered Halo
+192% damage on Delete

Penitent's Band
+120% damage on Delete, +10 max health

Stained-Glass Shard
+256% damage on Delete

Fallen Saint's Ring
+160% damage on Delete, +13 max health

Wing of the Fallen
+336% damage on Delete, Bleeding hurts 25% less

Ring of Absolution
+210% damage on Delete, +17 max health, Once per fight, survive bleeding out with 25 health

Signet of Orders
+300% damage on ⌘ shortcuts

Snakeskin Band
+600% damage on ⌃ shortcuts

Medusa's Tear
+480% damage on ⌘ shortcuts

Cobra Ring
+960% damage on ⌃ shortcuts

Temple Incense
+720% damage on ⌘ shortcuts

Vizier's Ring
+1,440% damage on ⌃ shortcuts

Sceptre of the Coils
+960% damage on ⌘ shortcuts

Ring of the Asp
+1,920% damage on ⌃ shortcuts

Eye of Typhon
+1,260% damage on ⌘ shortcuts, +16,800% damage on ⌘ + S

Serpent King's Ring
+2,520% damage on ⌃ shortcuts, +25% damage to elites, challengers and guardians

Lock of the Lion's Mane
+8 max health

Ring of Iron
+6 max health, Bleeding hurts 3% less

Squire's Badge
+13 max health

Ring of the Pride
+10 max health, Bleeding hurts 5% less

Oath Scroll
+19 max health

Ring of Warding
+14 max health, Bleeding hurts 7% less

Chimera Scale
+26 max health

Ring of the Long Watch
+19 max health, Bleeding hurts 10% less

The Unbroken Shield
+34 max health, Boss skills 25% weaker

Ring of Kings
+25 max health, Bleeding hurts 13% less, Once per fight, survive bleeding out with 34 health

Witch-Hazel Twig
Charge fills 6% sooner

Cauldron Ring
+8% burst damage

Black Cat's Whisker
Charge fills 10% sooner

Ring of Runes
+13% burst damage

Crystal Ball Shard
Charge fills 14% sooner

Hexer's Ring
+19% burst damage

Grimalkin's Bell
Charge fills 19% sooner

Ring of the Sage
+26% burst damage

The Witch's Hat Pin
Charge fills 25% sooner, +34% burst damage

Elder Witch's Ring
+34% burst damage, +25% experience

Starless Pebble
Swap re-arms 8% sooner

Ring of Doors
+8% burst damage

Brain Cylinder
Swap re-arms 13% sooner

Ring of Many Windows
+13% burst damage

Elder Sign
Swap re-arms 19% sooner

Ring of the Threshold
+19% burst damage

Dreaming Eye
Swap re-arms 26% sooner

Coiling Ring
+26% burst damage

The Yellow Sign
Swap re-arms 34% sooner, +2% damage per different window

Ring of the Void
+34% burst damage, +25% damage to elites, challengers and guardians
