Grimlock
Creature reference · Catalog CR 0.25

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Skill order
Each encounter takes the first one, two, or three skills below. Standard foes gain a second at level 41 and a third at 81; elites and guardians carry one extra, capped at three. Effects shown are their full-strength values at level 100 before defenses.
01
Evasive
Strokes under 0.15s apart do 85% damage.
02
Hexing
Healing from attacks is reduced by 25%.
03
Ironhide
Non-critical strokes do 90% damage.
Native realms
Encounter pools
Guardian of
No assigned guardian of in the current source catalog.
